Tag: Game Theory
Sexual Escalation – dramatic competition differences
by San Jaya Prime on Mar.28, 2009, under Web Posts


This entry, as it relates to both sexes, pertains to a little under 80-percent of the population. The exceptions help form the proofs to these two rules of thumb: what guys desire most from girls is sex, what girls want most from guys is a relationship. Even in homosexual relationships, you will find the same tendencies in the dominant half and in the submissive. There are of course other priorities, but these are the list-toppers for each sex. The conundrum raised by this state of affairs is that, for a male, ‘any woman will do’ when it comes to sex. Seeking out and fulfilling the top priority for the male persona is easy. A quality relationship, however, is more difficult to come by. This creates an environment where the female persona is more competitive and territorial, as the resource that is their top priority is limited, whereas the male half can pick and choose hour-by-hour if need be. The competitive nature only escalates over time, increasing the amount of attractive females and reducing any need to hold on to any singular female when the population of those that can provide quality sex are increasing. This latter effect, to only add a greater spin to the cycle, causes more and more males to remove themselves from acts of committal and communication that would mark them as potential quality relationships. This is the current state of affairs that is escalating in leaps and bounds.
Predictability and Randomness in Groups
by San Jaya Prime on Jan.12, 2009, under Email Posts
What is more predictable? Rolling one six-sided die or flipping a coin? The coin of course. However, you can still predict the coin when rolling the die by calling odds or evens. In this way, a person with many facets can be predicted using simplifications but remains more unpredictable than a person with less aspects. Now, to take the individual into a group. We can state the odds for rolling one die Our guess has a 1in6 chance of accuracy. Our odds to guess the average of a roll increase with every die we add up until a point. Groups are easier to predict than individuals. You or I can bring chaos to a system, but, by its growth alone, a society will continually move towards order and predictability.
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